As with the other player races, Floran characters are given a set of uniquely-styled Armor, their own Ship type (with included Pet), and two unique Mech bodies. Biological descendants of The Spirit Tree hailing from the planet Nibel, created via a unique asexual reproduction cycle. When wielding a wand in your primary hand and a dagger in your offhand you have a 40% chance to fire. Hot biomes grant +20% health and energy. that's the problem update: it also "mentions" some additional mod wich is required for FU to work. In water, they have zero need to breathe and can walk on mud without being hindered. -10% Charisma. Advantages: Seldom eats, 20% Knockback Resistance, +2% Shield Bash. Diet: Omnivore. Advantages: Pharitu Psionic Blast [Racial Tech]. Этот мод меняет это. Download: Manual; 0 of 0 File information. What they lack in raw power they make up for with alternate fighting styles. In garden, forest, and savanna planets, you gain +5% health and +10% energy regen. Winged, moth-like race from far across the stars, split into two breeds: Saturnians, the Diurnal 'arcane' tech lovers, and Thaumoths, their Nocturnal warrior counterparts. On oceanic biomes you gain +20% Health and +20% Energy. These near-flightless bird people are extremely swift and light and capable of channeling raw chaos through crystals in wands and staves. February 18, 2018. You generate a slight heat aura, damaging those that harm you. Disclaimer: Installing FU is a one-way trip. I think mine might be the slime. Highly efficient energy consumption gives them more energy to spend, and they require less organic fuel to keep functioning. Frackin Universe Hardcore Cinematic Fix for Skittles Races Fixes the issue of respawning in hardcore. But anime. When wielding bows you have a 10% chance to randomly spawn an extra Mystic Arrow when firing. there is no install guide at all. If more than 50% fed, you will regenerate health. When in their favored environment they also have little need to eat, as krill are plentiful in most waters and they can eat as they move! Terrakin are a curious lot. Diet: Carnivore. Original upload 01 July 2019 7:41AM. Their society is based on the digital, and their individuality is precious to them. frackin universe engineering bench When using techs, you amplify their effects on you or others, making you more mobile and utility-capable than any other race. On hot worlds (deserts, volcanic, etc) you suffer 30% energy loss. Immunities: Radiation, Burning, Ice, Basic Cold. Added 15 new racial BYOS bunkbeds and wall bunks, coloured after the vanilla races and the Protectorate and unlocked by the decorative BYOS node.-- Misc --Flare Gun swapped to Ammo-type weapon for more ease of use-- Bugs --added missing Gnome Warrior spawnType. Posted by u/[deleted] 2 years ago. Ну, у Старбаунда нет расовых способностей. Resting in oil, erchius and liquid protocite pools will regenerate your health and increase Energy. After 10 seconds, gain, During daylight hours you lose max Health, Energy, Damage and Physical Resistance (, Perfect Blocks increase Damage (stacks) (cancelled when hit or failing to block), When immersed in water, waste water, blood, organic soup, healing water, swamp water or other non-harmful fluids you gain. They don't take well to cold environments due to being cold-blooded, but are quite at home in warm climates (especially jungles and rainforests). Absolutely nothing survives cold environments better than the Peglaci. Prefers a balanced diet to maintain specific nutritional requirements. Racial Tech: Pharitu Psionic Blast. Irradiated: -25% energy, -15% attack. The Avikan are sturdy and resilient. Due to being aquatic in origin, you are a powerful swimmer, and have both. Also, Crew members are now FU-itized. Frackin' Universe (FU) is a mod for the game Starbound expanding upon the game in hundreds of ways. Colorful, chatty squid people. You should now properly be able to experience these wonderous foes. Having both will not work well for you. We have no idea why, and we recommend avoiding these creatures. no nothing. This is just a Patch mod for the Tsuki's Races Mod... You're going to need it. Frackin' Universe; Mod Features. They lost this ability over time, however, but they've since been able to remedy this by making special armor in the image of what they could become. Gains the Hunter's Claw racial tech (craft the Race Effect Enable in your [C] crafting menu). At night (or underground) if you are fed (. And for the peeps who have no idea/don't remember which species is their favorite, I give to everyone of you a link to the available races on the Frackin' Races mod . The Trink were built by a species native to a frozen planet, and their systems run more efficiently in cold climates. Diet: Can eat almost anything via a special form of osmosis. None. What is known is that they've inherited some of the traits of both 'parents', glowing and rad immunity on the novakid's side, and gliding on the Avali's. Version: 5.0.7731 A mod everyone should have, and use with Frackin' Universe. Fleet of foot and tough to push around, Vulpes are well suited to intergalactic travel. They are exceptional miners, squeezing the most from Matter Manipulators and Mining Lasers. Their lack of traditional feet makes them poor swimmers, and they can experience meltdowns from staying in hot environments for too long. It has merged, and is NOT COMPATIBLE. A republic populated by dangerously well-trained melee combatants. Adapted to the deep underground, they can jump high and take less fall damage. These wily space wolves are exceptional marksmen with energy weapons, and quite nimble. Skilled in biotic weaponry, the Xenonians are immune to toxicity, but are stressed in clean and sanitary conditions. This gives them long-term combat endurance, great for hit and run tactics. 6 comments. Diet: Carnivore. They've fought wars against greed and corruption, and are heralds of freedom. Advantages: Improved efficiency with all types of Tech, In Jungles, Rainforests, Primeval Forests, Forests and Snow biomes you gain increased Health and Energy. When armed with these weapons they are engines of destruction. When on icey worlds, an Avikan suffers energy regen reduction (-50%). On Lush, Forest and Primeval worlds you gain +25% Energy and +20% Health. You like being tough? However, it is unclear whether the remaining Pokemon or their trainers escaped the destruction. They can zip about at extreme speeds and only occasionally need to surface for air. Advantages: Glow, -5% Knockback +10% Speed, +12% Jump. On Ocean biomes, gain +15% Health and Energy and Inf Oxygen, plus a 5% Speed increase. You also gain 15% Speed and Jump Height. They show this through their mastery with knives and fist weapons. Advantages: +1100 Oxygen, swim speed boost. Don't let this passivity fool you, for they are revered warriors steeped in tradition and training. Strange spider-people clones from a totally different and maddened universe. Spears, machine pistols, and handleguns (in-mod): +10% damage. Their nocturnal nature makes them a bit touchy in the sunlight, but they make up for it by being exceptionally nimble. Discussion. Diet: Glitch prefer a very specific diet, generally of mechanical plants and goods. Play or skip the tutorial. Seriously though, they're the baseline race. Slug-like aliens from Xen-789. Pastebin.com is the number one paste tool since 2002. Uses the Human traits. Advantages: Sticky Feet, +10% Speed, -30% Fall Damage. Advantages: Does not eat or breathe, +15% Speed. Expect a learning curve. When blocking with shields: Gain +10% protection, Perfect Blocks increase Shield Bash chance and push distance, Scythe: +15% Damage, +50% Knockback Resist, Longsword/Shortspear and Shield: +0.5% Crit Chance, +50% Knockback Resist, Cannot heal through standard means. This update adds: dozens and dozens of minor adjustments. Its as close to magic as the universe gets. Elemental Correstialism + Frackin' Universe better compatibility addon, Elithian Alliance: Frackin Universe Patch, Perennial Crops FU Compatibility Patch Edition, Custom Collections Frackin' Universe Patch, https://frackinuniverse.fandom.com/wiki/Addons?oldid=47752. Hunger rate reduced. While they aren't the quickest thinkers, or the most nimble, they make for it in sheer tenacity. Created as cheap war robots, the Droden have since made a name for themselves in the cosmos. On Jungle, Forest, Snow, Savannah, and Garden worlds, gain +15% Health, Speed, and Jump. In humid biomes, you drop your speed penalty and gain +10% attack power and energy capacity. Diet: Carnivore/Omnivore, they will pretty much eat ANYTHING organic, and are cannibalistic. You also need Frackin Universe. Your Protection increases over time spent in an area to a maximum of +25. The more fed you are, the faster you become (, When underground you gain +15% Health and +10% Speed and Jump. Endorsements. In forest-like biomes you gain additional Health and Energy. Not much is known of these creatures. Rain grants a very slight passive food regeneration. Hi. On hot planets you gain health regeneration. Mantizi suffer a 25% Charisma penalty in space station trades. Accessed via the Racial Tech Enabler (craft in your [C] menu). Agrarian, they prefer forests and fields. 0 A.D. Hyrule … Blood Crystal: Item ID: 8453: Classification: Quest Items: Stackable Weight: 8.90 oz. Their society is based on the digital, and their individuality is precious to them. They do not enjoy, nor digest, vegetable matter. A human. This makes survival in other environments a challenge. Rapidly regenerate food from direct sunlight. Who made them, how, or why is unknown. Webbers are spider-human beings who were cloned by mistake, improperly. Similar to Fluffy’s RimWorld mods, Sayter’s Starbound Steam Workshop page is worth visiting in its entirety. In Savannah, Rainforest, Jungle and Primeval biomes you gain increased vitality, jump height and run speed. Much can be said about them, but we'll keep it simple. Advantages: +20% Jump, +8% Speed, 50% Fall Damage, On Forest, Primeval, Dark Primeval, Desert and Rainforest biomes you gain Health and Energy. They are very hardy in irradiated environments, benefiting from radiation instead of being injured by it. All firearms gain +5% damage and +1 crit chance. They're usually a relaxed species, though some turn to forbidden acts to gain more power. Their metal hull grants an immunity to radiation and poison, but makes them extremely vulnerable to electric attacks. save. There are no known galactic sentient species that can compete with the Orcana in the seas. When in ocean biomes, Hylotl gain increased vitality, protection and energy. Nomadic by nature, they can adapt to their surroundings. Start with 500 extra pixels in your shiplocker. Consecutive Perfect Blocks increase damage by +2% and protection by 2 per block. Only recently did they attain sapience, and are a newcomer to the galactic stage. Gain access to the Saturnian Glide tech. On Primeval Forest (inc Dark), Lush, Forest, Biomes you gain +20% Health and +25% Energy. The Starbound Frackin' Universe mod, one of the biggest & best Starbound mods, adds loads of biomes, monsters, weapons, science & more! Stoic, wise, and elusive. On the other side of the spectrum, though, cold biomes drop health and energy by 30%, power by 40%, and fire resistance by 50%. he Tauren are a towering, strong and noble race of bovine humanoids from a distant world, with soft, short fur, hooves, tails and imposing horns. Tsuki's Races- Frackin Universe Patch 1.2.1. On hot biomes, you lose your air damage bonus and -25% health. Advantages: Emits ice clouds when below 50% health. for discussion on the Starbound mod "Frackin Universe". On Cold Biomes and in Space, you gain +10% Protection and +25% Energy Regen. In riverine biomes, you drop your speed penalty and gain +15% attack power and energy capacity. While they prefer shellfish, Hylotl are more than capable of eating most other things. These horrifying creatures are capable of terrible evil, and actually ingest octupi on purpose. At high noon, never pick a fight with a Gardevan! This information is on the mod page, which of course you read, right? Deer-like, these herbivorous pacifists are among the fastest of the known races. They're adaptable, but only because they murder things and wear their skins or find other ways to cheat. Not much is known of them, but what is known is that they come in all shapes, stripes and colors. In arid biomes, you increase your speed penalty to -10%, and your attack power and energy capacity are diminished by -10%. NOTICE: This is a race meant for survival mode with Frackin' Universe installed for full scale of their effects and abilities. Prefers grains and vegetables. On Ocean biomes you gain +20% Physical Resistance and Energy. Immunities: Sandstorms, burning, and hot biomes. Diet: Omnivore. Like a handful of other races, they too escaped the destruction of Earth. Каждая раса (включая … Their upper-body strength makes them extremely capable with their favored weapon, the Broadsword. On cold biomes, gain an additional 5% speed and 15% health. What's your favorite race on Starbound ? A race of clever colonial foxes, the Phox are a comparatively weak race. Their snake-like form allows them to coil their tail and leap to massive heights. Craft via the [C] menu with the Race Tech Enabler item. While they have slight frames that make the a bit more frail than others, the Felin are cats through-and-through. Subterranean creatures with a very rich and cultured history, they are very sensitive to light but dangerous in the dark. A: Starbound is generating a universe and looking for a starting system that fits exact specifications. Last updated 25 February 2020 7:11AM. By Sayter. When wounded, your blood ignites anything it touches. Bipedal deer-like people from the Valos Nebula. Taking damage or failing a block cancels the stack. Diet: Omnivore. Unfortunately, this agile nature comes with a limited capability in withstanding physical trauma as well as low tolerance for toxic elements. Somehow, these curious tiny creatures are able to directly affect reality via their imaginations. Vulpes are explorers, mercenaries, traders and diplomats that travel the stars in their advanced ships to trade goods or expand their knowledge. Darkness increases your power and protection. Advantages: +5% Speed and Jump, -50% Fall Damage. On moons you gain +15% Health, Speed and Jump, +10% Protection. A divided race. FrackinUniverse Wiki is a FANDOM Games Community. Diet: Robo food, but almost never needs it. Energy weapons gain +5% damage and +2% crit chance. On Lush, Rainforest, Jungle, Bog, Forest, and Primeval/Volcanic Forests (+Dark version), Gain +25% Protection and Health. You have permanent night-sight in a cone in front of you. Extreme Hunger : the symbiote is constantly hungry, and must be maintained or risk death. Advantages: Gain up to 30% maximum Energy when fed, Gain increased damage (up to 25%) the more you starve. +10% Fire Immunity / -10% Ice Immunity in hot biomes Diet: Humans will quite literally put anything in their mouths, and can therefore eat pretty much anything they put their mind to. These plant-people are able to spread their kind easily across the universe. Advantages: 40% Knockback Resistance, +14% Speed. However, they can glide and are quite agile in the air. Will become ill from foods not composed of meat. Nomadic hunters with exceptional tracking capability. and no working fu just after dl and copy to correct folder. The Elduukhar are exceptional craftsmen who dedicate their lives to improved skill. Thelusian Warrior Tech: Crafted in the [C] menu. Diet: Carnivore. Fenerox cannot survive without ingesting raw meat for nutrients. On oceans you gain +25% health and +6 protection. Part of frackin universe in later versions [OFFICIAL FU BYOS Modded Race Patch (FR Supported Races)] - A patch to make it so modded races that have Frackin Races support can use the Frackin Universe build your own ship. A mysterious race of cave dwellers known for their underground cities and love for treasure. Their fists are dangerous, and when using fist weapons they have more health, energy and speed. No effect in space. Frackin' Universe Season 1 is the second season of PerenniaDeath. In liquid you gain +2000 Oxygen and Breath Regen +70. Advantages: Can form a sticky ball, or cling to walls (use Slime Race Tech Enabler), +25% Health and +15% speed on Gelatinous, Bog and Swamp biomes. On hot biomes, gain an additional 15% speed and 15% health. Advantages: Racial Tech (Rad-Bulb) (craft with [C]): Enables you to plant special flora that will generate unique X'ian resources. On Cold Biomes, you have -15% Health and -10% Energy. Adorable, fluffy, cosmic-attuned lagomorphic critters from a distant world of fantasy that have a pom-pom, bat wings and a thing for saying "Kupo!". Additionally, you require less food when underwater. Contains fixes for the following races: This is simple, as other species cannot even hear their language. They take little damage in a fall, and are swift to regain their natural energy stores. +5% Mobility in Lush, Forest, Jungle Hot biomes reduce a X'ians defense by 15% and increases hunger rate. They are quite skilled with boomerangs, and have honed their poofy, adorable paws into defensive implements when using fist weapons. I recommend visiting the Science Outpost when this happens, which can be triggered from your shiplocker items. They are swift and dangerous, but not incredibly tough. On Alien, Tentacle, Atropus, Heck and Bloodstone biomes, Gain +10% protection.. Psionic creatures from a highly volatile electrically-charged world, the Pharitu are a mysterious species that can draw energy from crystals to power themselves. Frackin' Universe adds to just about every aspect of the original game and introduces many of its own mechanics. Hello world! On cold biomes you gain +15% Health and Energy. Should they ever opt to form a large invasion force, they would prove to be a deadly foe few could best. Evolved from raw Erchius, these explorers are hardy and tough to kill, but have exceptionally weak constitutions. No more spriteswap races (other than any custom equipment), and custom races being able to add support to add their own stats and tweaking some physics, like my mod adding Ivalice Moogles having them glide with … Gain access to the Shadow Burst tech. They are lethal close-range combatants that make great use of daggers and fist weapons. The series is hosted by Strato with a cast of seven being Strato, Jackk, Narwhal, Kleppy, TheRedRock, Crossbow, and … Craft via the [C] menu with the Race Tech Enabler item. They also rarely need to eat when submerged. Accessed via the Racial Tech Enabler (craft in your [C] menu). They are extremely durable, able to resist fire and heat with little issue. Can eat just about anything. Because FU adds so many biomes it increases the time it takes to find the setup. They are pacifists by nature, but when push comes to shove they prefer heavy (and boomy) weapons and excel with their use. Renamed charged lunari crystal to small, large and huge variants. -15% Health, Energy and Protection in Healing Water. They are instinctively afraid of the dark. Being sturdy has its advantages, too: They are immune to nasty biooze and lack enough imagination for Insanity to be even a mild annoyance. In oceanic biomes, you drop your speed penalty, further increase your speed by +5%, and gain +20% attack power and energy capacity. When in Oil, Slime, Dark Water, or Healing Water, You gain 10% Health and Energy, plus Inf Breath. Diet: Omnivore, but can also eat raw meat. +10% Ice Immunity / -10% Fire Immunity in cold biomes. Diet: Mostly Carnivorous. Anthropomorphic Fennixes were created through artificial genetic mutation and have become more widespread in recent years. Gain access to the Avali Glide tech. You require very little food thanks to a super slow metabolism. Causes bleeding. Officially, no one (not even the Skelekins themselves) know how or why they exist. 0.3. They can, however, digest most cooked food without incident. A very adaptive and borderline childish species, these vulpines once transformed using stones. Advantages: +12% Speed, +11% Jump, Slight Glow (nightvision). On Hot biomes you gain Max Health and Protection. Advantages: Constant slow regeneration, +7% Speed and Jump, Gain increased protection and health on Lush, Desert, Forest and Bog biomes. On Aether, Crystalline, Chromatic and Red Desert biomes you gain Health and Crit Damage. Glitch. +20% Mental Protection thanks to a hyper-developed psionic ability. no step by step. Advantages: Exceptional air agility, reduced fall damage. 1. Favored Playstyle: Exploration, Agile Fighter, Immunities: Jungle Heat, Sandstorms, and Slow from Snow and Slush, On radioactive or poisonous planets other than jungles, suffer a 15% reduction in protection and power, On Forests, Jungles, Rainforests, Primeval Forests, Snow, Tundra, Savannah, Eden and Tabula Rasa you gain 15% increase in Protection. Frackin Universe. On Lush, Forest, Rainforest, Primeval Forests (+dark versions), Gain +25% Energy (Saturnians) or Health (Thaumoths).